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tutorials

UV Mapping: Theory and Practice

Doesn’t that sound important and smart? I’m being extra pretentious to bring your attention to the idea that meshing and mapping are not separate processes, and that you need to be considering textures and mapping at the same time as you’re thinking about what you’re going to mesh.

An Intro, and General Tips
You realize, of course, that these are going to be very talky pages, right?

Meshing & Mapping as Conceptual Art
Um, not really. But there is a lot of thinking you can do beforehand that makes meshing and mapping much, much easier.

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